The player assumes the identity of Scar, a mercenary tasked with stopping a group of Stalkers from reaching the center of the Zone, a forbidden territory surrounding the Chernobyl Nuclear Power Plant. (these Gas anomalies can be seen from the top of the tower at the Village Ruins) - Bubble, Firefly, Kolobok, Meat Chunk, Soul, Stone Blood.
In Gas anomalies on the large island west of Village ruins in the far west part of the swamps. (the first artifact to be found at the beginning of the game) - Jellyfish, Night Star, Stone Flower. In Springboard anomaly on an island northwest of Clear Sky base. It was developed by Ukrainian developer GSC Game World and published by Deep Silver as a prequel to S.T.A.L.K.E.R.: Shadow of Chernobyl. S.T.A.L.K.E.R.: Clear Sky is a 2008 first-person shootersurvival horror video game with role-playing elements. Genre(s)First-person shooter, survival horrorMode(s)Single-player, multiplayer